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HOW IT'S PLAYED |
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| What You Do |
Choose one player in each of 15 different groups. These 15 players make up your NFL Playoff Pool roster. This roster will be yours throughout the entire playoffs, regardless of injury or roster status and no changes may be made to it once the first game has started. NOTE: The pool commissioner will do his best to ensure that all players available to be chosen will be healthy, and active before this pool begins, but it is ultimately the responsibility of the participant to make sure they don't choose an injured player. |
| Groups: |
3 groups at each position will comprise your roster (QB, RB, WR/TE, K, D) Group 1: You will choose one QB, RB, WR/TE, K, D from the 4 bye teams Group 2: You will choose one QB, RB, WR/TE, K, D from the 4 AFC teams not having a bye Group 3: You will choose one QB, RB, WR/TE, K, D from the 4 NFC teams not having a bye (3 groups X 5 positions = 15 man roster). |
| Write In Players: |
Don't like the list of players in one or more of the groups? You have the option of entering a "write in" player if you decide to go off the board, but that player must come from one of the 4 teams in that group. EX. If New England, Pittsburgh, Indianapolis and Dallas are in Group 1 (bye teams), your "write in" player must come from one of those 4 teams. |
| Scoring: |
Points will be awarded for players based on the scoring format listed below. This is rotisserie style format, where the team that accumulates the most points wins |
| Making your Selections: |
The link to the form for making your selections will be sent to participants once they have signed up. |
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DETERMINING WINNERS |
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| Overall Winners: | The person who scores the most points in all playoff games including the Super Bowl, will be declared the pool winner. |
| Tiebreakers: |
Tiebreaker
#1: If there should be a tie, the individual player who scores the
highest points of the teams involved in the tie will break the tie. Tiebreaker #2: If there is still a tie, the next highest players will be compared and the player with the higher point total will break the tie. If the tie is still not broken, this same format will be used until the tie is broken |
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SUBMITTING SHEETS |
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| Multiple Sheets: |
To increase
your chances of winning, you may purchase multiple sheets. Each sheet
will be scored separately. If you would like to play a 2nd or 3rd sheet, please contact the league commissioner at info@fantasysportzgames.com at signup. |
| Weekly Picks: |
You will
have to go to the NFL Playoff Pool picks page in order to view your
choices, however, you do not have to submit them using that form. There
are
several other options in which to submit your picks each week: 1.) Go to our NFL Playoff Pool site and enter your picks using the form provided. 2.) Send an email with you picks to info@fantasysportzgames.com If there is another way you would like to submit your picks each week, please let the commish know and he will accommodate If you do not use the form and you submit an incorrect player, you will get zero points for that player for the entire playoffs so make sure you send in correct picks if you are not using the form |
| Submission Deadline: |
Your roster
needs to be chosen in its entirety before the 1st game of the playoffs
begins. Deadline for submitting picks is 5 minutes before kickoff of the 1st game of each playoffs. |
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SCORING |
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| Quarterbacks: | Total Yardage: 200 Total Yds (Rush, Throw, Receive) | 1 point |
| Every 25 yds after 200 Yds (Rush, Throw, Receive) | 1 point | |
| Touchdown (Any) | 6 points | |
| 2 Point Conversion (Rush, Throw, Receive) | 2 points | |
| Interception | -1 point | |
| Fumble Lost | -1 point | |
| Running Backs: | Total Yardage: 70 Total Yds (Rush, Throw, Receive) | 1 point |
| Every 10 yds after 70 Yds (Rush, Throw, Receive) | 1 point | |
| Touchdown (Any) | 6 points | |
| 2 Point Conversion (Rush, Throw, Receive) | 2 points | |
| Punt/Kickoff Return Touchdown | 6 points | |
| Interception | -1 point | |
| Fumble Lost | -1 point | |
| Wide Receiver/Tight Ends: | Total Yardage: 40 Total Yds (Rush, Throw, Receive) | 1 point |
| Change for '08: Every 8 yards After 40 yds (Rush, Throw, Receive) | 1 point | |
| Touchdown (Any) | 6 points | |
| 2 Point Conversion (Rush, Throw, Receive) | 2 points | |
| Punt/Kickoff Return Touchdown | 6 points | |
| Interception | -1 point | |
| Fumble Lost | -1 point | |
| Kickers: | Extra Points Made | 1 point |
| Missed Extra Point | -1 point | |
| Touchdown (Any Type) | 6 points | |
| 2 Point Conversion (Any Type) | 2 points | |
| Field Goals | 3 points | |
| Field Goal Made 36-45 Yards (Additional) | 1 point | |
| Field Goal Made 46-55 Yards (Additional) | 2 points | |
| Field Goal Made 56-63 Yards (Additional) | 3 points | |
| Field Goal Made 64+ Yards (Additional) | 7 points | |
| Defense/Special Teams: | Sack | 1 point |
| Defense/Special Teams Fumble Recovery | 1 point | |
| Interception | 2 points | |
| Safety | 2 points | |
| Defense/Special Teams Touchdown | 6 points | |
| Allow 0-2 Points In A Game | 10 points | |
| Allow 3-5 Points In A Game | 7 points | |
| Allow 6 Points In A Game | 3 points | |
| Allow 7-9 Points In A Game | 2 points | |
| Allow 10 Points In A Game | 1 points | |
| Allow 11+ Points In A Game | 0 points | |
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COST TO PLAY |
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By Check $10 per entry |
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WHAT YOU WIN |
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People |
Overall |
People |
Overall |
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11 |
$65 |
19 |
$115 |
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12 |
$70 |
20 |
$120 |
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13 |
$80 |
21 |
$125 |
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14 |
$85 |
22 |
$130 |
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15 |
$90 |
23 |
$140 |
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16 |
$95 |
24 |
$145 |
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17 |
$100 |
25 |
$150 |
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18 |
$110 |
26 |
$155 |
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